Patch
[Patch Note] Digimon RPG 2.21 Update Patch Note
11-13-2024
766

Hello Tamers! This is Digital Administration.

 

On the 14th of November (Thursday) at 11:00 AM (KST),

 

Digimon RPG (NA) server will be applying the 2.21 Update.

 

Please check the updated information below for game usage.

 

 [Server Maintenance Schedule]

 

 

■ Server Maintenance Date: 14th of November (Thursday), 2024

■ Server Maintenance Time: 11:00  ~ 18:00  (KST)

02:00 AM (UTC) ~ 07:00 AM (UTC)

09:00 PM (EST) ~ 02:00 AM (EST)

08:00 PM (CST) ~ 01:00 AM (CST)

06:00 PM (PST) ~ 11:00 PM (PST)

 

 

■ Maintenance Content: 2.21 Update

 

■ Update Information

 

 

1. New Dungeon

1) Mugen Mountain

Details: A new dungeon, Mugen Mountain has been added.

 

[Dungeon Entry Guide]

1. Talk to the NPC "Public Phone Booth" in Gekomon Village to check the story and entry requirements.

 

2. During the conversation with the NPC "Public Phone Booth," click the "Touch the Coin Slot" button to receive the "Old Coin" item in your inventory, limited to once per day.

 

3. Once all conditions are met, click the "Press 1" button on the NPC "Public Phone Booth" to enter the dungeon.

 

※ The "Old Coin" item is a fixed-term item that lasts for one day.

 

[Dungeon Entry Requirements]

① Entry Group Size: 2 to 5 Users

 

② Tamer Rank: Robust Tamer or higher

 

③ Digimon Requirement: Leader Digimon must be Lv. 70 or higher

 

④ Entry Fee: Old Coin 1ea

 

⑤ Time Limit: 60 minutes

 

[Dungeon Entry Debuffs]

① Evolution stage is changed to Rookie Level.

 

② Maximum evolution stage is limited to Ultimate Level.

 

③ Changing the leader of Digimon is not allowed.

 

※ The Peppermint Candy buff effect does not apply within the Mugen Mountain dungeon.

 

[Dungeon Victory Conditions]

 

1. Defeat the final boss, Devimon.

 

※ Upon clearing, the EXP of your leader Digimon will increase based on the number of Black Gear buffs you possess.

 

[Dungeon Defeat Conditions]

 

1. Exceeding the time limit.

 

※ You will not be expelled from the dungeon even if you lose a battle.

 

[Enemy Digimon Pattern Information]

◎ To help Tamers smoothly test the dungeon and plan strategies, here’s a breakdown of Enemy Digimon patterns within the dungeon.

 

1. Garurumon

① Attack Pattern: For every even-numbered attack, Garurumon uses the Fenrir Sword to perform an F3 skill attack.

 

② Attack Pattern: For every odd-numbered attack, Garurumon’s damage increases by 500%, and he performs an F2 skill attack.

※ Garurumon may appear randomly during the Seadramon encounter.

※ Dungeon progression is possible even if the battle with Garurumon is not completed.

 

​2_1. Greymon(Hard Mode)

① Defense Pattern: Reflects 2,000 fixed damage with every odd-numbered defense.

 

② Defense Pattern: Reflects 1,500 fixed damage with a 40% chance on every defense.

 

③ Attack Pattern: Uses Haste on every attack to ignore Provocation and attack.

※ You can only battle Greymon (Hard Mode) once.

※ You can proceed with the dungeon even if you do not complete the battle with Greymon (Hard Mode).

 

​2_2. Greymon (Normal Mode)

① Defense Pattern: Reflects 2,000 fixed damage with every odd-numbered defense.

 

② Defense Pattern: Reflects 1,500 fixed damage with a 40% chance on every defense.

※ The battle with Greymon (Normal Mode) can only be attempted once.

※ Dungeon progression is possible even if the battle with Greymon (Normal Mode) is not completed.

 

​2_3. Greymon (Easy Mode)

① Defense Pattern: Reflects 1,500 fixed damage with a 40% chance on every defense.

※ Dungeon progression is possible even if the battle with Greymon (Easy Mode) is not completed.

 

3. Kabuterimon

① Defense Pattern: Ignores additional damage for all defenses when HP is above 80% and incoming damage does not exceed 1,000.

② Attack Pattern: When HP falls below 50%, damage increases by 400% for all attacks, using the F3 skill.

 

4. Ikkakumon

① Attack Pattern: Ignores damage reduction rate on all attacks.

 

② Defense Pattern: Reduces incoming damage by 80% with every third defense.

 

③ Attack Pattern: Recovers 40% HP once during the battle when HP drops below 10%.

 

5. Togemon

① Attack Pattern: Instantly defeats the target if its HP is below 80% for all attacks.

 

② Attack Pattern: Has a 20% chance to activate Fenrir Sword for all attacks.

※ You can proceed with the dungeon without completing the battle with Togemon

 

6. Birdramon

① Defense Pattern: Cannot evade attacks until the next attack after using F2.

 

② Defense Pattern: Evades all attacks until the next attack after using F3.

 

③ Attack Pattern: Increases damage by 50% with every second attack (stacks up to 10 times).

※ Pyocomon, which appears alongside Meramon, will retreat once all Meramon are defeated.

 

 

7. Ogremon

① Attack Pattern: Increases damage by 50% per attack (stacks up to 10 times) for all attacks.

② Defense Pattern: After Leomon's death, reduce all incoming damage to 1 for up to 6 defenses.

 

 

8. Leomon

① Defense Pattern: Reflects 500 fixed damage to the enemy with every defense.

② Attack Pattern: After Ogremon's death, uses Haste and Fenrir Sword on every odd-numbered attack.

 

 

9. Devimon(Easy Mode)

① Attack Pattern: Instantly defeats an enemy that uses a defense card for all attacks when Devimon’s HP is above 60%.

 

② Attack Pattern: Uses Fenrir Sword for all attacks when Devimon’s HP is between 60% and 30%.

 

③ Attack Pattern: Uses Fenrir Sword and recovers 10% HP for all attacks when Devimon’s HP is below 30%, instantly defeating any enemy that uses a defense card.

 

10. Devimon (Normal Mode)

① Attack Pattern: For all attacks when HP is above 60%, Devimon will instantly defeat any enemy using a defense card.

 

② Attack Pattern: For all attacks when HP is between 60% and 30%, Devimon will attack using Fenrir Sword.

 

③ Attack Pattern: For all attacks when HP is below 30%, Devimon will attack with Fenrir Sword, recover 10% HP, and instantly defeat any enemy using a defense card.

 

④ Defense Pattern: For all defended attacks, HP will not drop below 1%.

 

⑤ Evolution Pattern: When attacking with HP at 1% or below, Devimon evolves into Hard Mode Devimon.

 

10. Devimon (Hard Mode)

① Attack Pattern: For the first three attacks, each attack is guaranteed to hit and has a 10% chance to instantly defeat the target.

(The instant defeat chance is applied individually to each Digimon.)

 

②Defense Pattern: Defense Pattern: For all defenses, there is a 30% chance to evade the enemy’s attack.

 

③ Attack Pattern: Every fourth attack is guaranteed to hit and restore 10% of Devimon's HP.

 

※ Unimon drops the Torn Paper item with a 100% drop rate.

※ Upon clearing Devimon, no additional reward items are provided apart from a Digimon Title and Tamer Effect, which have a low chance of being obtained.

※ The displayed remaining HP percentage of monsters during battles may differ from the actual HP by approximately 1%.

 

 

2. Event

[Ending Event]

NeoVamdemon Darkness Mode (Fixed-term) Distribution Event

DetailsNeoVamdemon DarknessMode (Fixed-term) Distribution Event will end,

           and the NeoVamdemon Darkness Mode(Fixed-Term) will be removed after the update on 28th November 2024(Thu)

 

 

3. Items

1) Ground Zero Adjustment

Details: The method of obtaining the Ground Zero item will be changed.

 

① SkullGreymon will no longer appear in Dark Dungeon 3F

(A replacement Digimon will be introduced in the update next week.)

 

② Sale of Ground Zero in Theme Park Item Store

Details: Ground Zero will be available for purchase in the Theme Park item store.

Price: 10,000,000 BIT per item

 

 

4. In-game Changes

1) Event Capsule Machine & Payment Reward Capsule Machine

Description: The capsule machines' Rainbow-grade product will be changed from ‘Exchange

Ticket: Super Ultimate X (Virus)’ to ‘Exchange Ticket: Super Ultimate X (Vaccine)

※ Rainbow-grade products will be changed every Thursday throughout the event.

 

2) Enhanced Rewards for the Under Forest and Hideout of Baihumon Instance Dungeons

Details: The BIT rewards dropped in Under Forest and Hideout of Baihumon will be increased.

 

① Under Forest

Archnemon, Herakle Kabuterimon, and Gran Kuwagamon now have an added chance to drop a 500 Million Bits Coupon.

 

② Hideout of Baihumon

Sinduramon, Makuramon, and Caturamon now have an added chance to drop both the 100 Million Bits Coupon and the 500 Million Bits Coupon.

 

3) Exclusive Characteristic Absorption Bug Fix

Details: Fixed an issue where the exclusive Characteristic Vampire Load was applied for NeoVamdemon and NeoVamdemon Darkness Mode One in Royal Base 2F,

           even where debuffs disable Characteristic activation.

 

4) Digimon RPG Management App Reward Replacement

Details: The NPC Caretaker Elecmon in the event channel, who exchanges items via the Digimon Warp Device,

           will now exchange the Mysterious Growth Scroll X for the Complete EXP Scroll (High Class) instead.

 

 

5. EXP Bonus Event

Details: Hope you‘re staying safe and healthy, the base EXP will be increased by 500%

Event Period: 14th November 2024 (Thu) after the server opens ~ before 21th November 2024 (Thu) Server maintenance.

 

 

6. Event regarding Creating Partner Digimon

① Details: Event Partner Digimon changes every week after regular updates.

 

② Application order of Partner Digimon (rotation)

 

Yarmon (Impmon) → Hopmon (Monodramon) → Dorimon (DORUmon) → Chibimon (V-mon)

 

 

※ The next scheduled server maintenance date is the 21st of November 2024 (Thursday)

※ Thank you for your support and interest in us.

We’ll always make an effort to serve a better Digimon RPG for you